Chuck Gardner's Photography Class
Part Seven - Color Management
by Chuck Gardner
About Adobe Gamma

The Adobe Gamma method of calibration was used long before ICC profiles were used. The program was originally called the Kroll Gamma control panel (included with Adobe Photoshop 4.0 and earlier). The idea behind "Gamma" was that by having your Apple monitor (and everyone else's) set relatively close to the same white point and gamma, with the RGB output balanced to produce gray balance using a simple "eyeball" method color will look similiar on all machines. It did, as long as the machine was a Mac using a standard Apple monitor. After the introduction of ICC profiles and ColorSync, the Adobe Gamma program also became capable of creating the ICC Monitor profile and it also diminished the importance of having all monitors calibrated exactly the same. Similarly calibrated monitors is still desirable, but The process of characterization, or creating an accurate ICC profiles for the device is far more important. This is mentioned in the PhotoShop 6.0 help file:





From Adobe Photoshop 6.0 Help:

Calibrating versus characterizing a monitor

You can use profiling software such as Adobe Gamma to both characterize and calibrate your monitor. When you characterize your monitor, you create a profile that describes how the monitor is currently reproducing color. When you calibrate your monitor, you bring it into compliance with a predefined standard, for example, the graphics arts standard white point color temperature of 5000 Kelvin.

Determine in advance the standard to which you are calibrating so that you can enter the set of values for that standard. Coordinate calibration with your workgroup and prepress service provider to make sure you're all calibrating to the same standard. However, if you have implemented a good color management workflow, you need not calibrate all monitors to the same standard; you simply need to characterize each monitor to produce accurate profiles.

About monitor calibration settings

Monitor calibration involves adjusting video settings, which may be unfamiliar to you. A monitor profile uses these settings to precisely describe how your monitor reproduces color.

Note: Adobe Gamma can characterize, but not calibrate, monitors used with Windows NT. In addition, the ICC profile you create with Adobe Gamma can be used as the system-level profile in Windows NT. Adobe Gamma's ability to calibrate settings in Windows 98 depends on the video card and video driver software. In such cases, some calibration options documented here may not be available.

Brightness and contrast The overall level and range, respectively, of display intensity. These parameters work just as they do on a television set. Adobe Gamma helps you set an optimum brightness and contrast range for calibration.

Gamma The brightness of the midtone values. The values produced by a monitor from black to white are nonlinear--if you graph the values, they form a curve, not a straight line. The gamma value defines the slope of that curve halfway between black and white. Gamma adjustment compensates for the nonlinear tonal reproduction of output devices such as monitor tubes.

Phosphors The substance that monitors use to emit light. Different phosphors have different color characteristics.

White point The coordinates (measured in the CIE XYZ color space) at which red, green, and blue phosphors at full intensity create white.




The purpose of monitor characterization is to define where the gamut of colors its phosphors can reproduce "floats" in CIEL*a*b "master" color space and create a profile so ICC profile aware applications such as PhotoShop can map the selected working space.

On a Macintosh the calibration and characterization are done simultaneously using either the Monitors or Adobe Gamma control panels. As part of the process the user must select the desired white point and gamma. The white point and gamma of the commonly used RGB "working" color space gamuts used in PhotoShop differ as shown below:




Apple RGB = 6600K / 1.8 gamma:
This is the color space of an Apple 13" color. In the early days of desktop color an Apple monitor calibrated with the Kroll gamma control panel was the de facto standard. Most clip art files created prior to 1995 were created in this color space.

ColorMatch RBG = 5000K / 1.8 gamma:This is the default color space of the Radius PressView monitor and it remains the graphic arts standard because D50 (5000K) lighting is used for viewing proofs./

sRGB = 6600K / 2.2 gamma: This standard was introduced by Microsoft in 1998 in collaboration with Hewlett-Packard and starting with Windows 98 is the default colorspace for PCs. Many low-end scanners, digital cameras and ink jet printers also use this standard. The gamut, while typical of what a PC monitor can display, is a poor match to the gamut a set of CYMK inks can reproduce.

Adobe RGB 1998 = 6500K / 2.2 gamma: Although it has a white point and gamma similar to sRGB and the monitor settings of most Internet users, its gamut is much larger with better mapping to CYMK color space than the other three above. For this reason Adobe is promoting this as a new graphic arts standard.


On a Macintosh the pull-down menu of predefined profiles in the Adobe Gamma or Monitors control panel include all of the above choices, plus many more which allow the user to easily set the appropriate white point and gamma when one most appropriate to the work being done on the computer is selected.

The stock Mac monitor hardware profile (9300 white point / 1.8 gamma) could work without adjustment since the CMM will change the monitor appearance to map it to the working colorspace. However since many applications are not ICC profile aware it is still a good idea to calibrate the monitor visually to your RGB working space. What that working space should be varies.

The fact that most people use new PCs calibrated to the sRGB (6600K / 2.2 gamma) standard is a compelling reason to set a Mac monitor with the same white point and gamma for everyday web browsing, and creating work for the Web. However sRGB maps poorly to CYMK, so color shifts will be encountered when files are printed on ink jets.

For a printing plant or other graphic art professional Adobe RGB 1998, using "View > Proof Colors" with the appropriate CYMK output profile selected would appear to be best RGB working space since Adobe RGB 1998 offers a much wider gamut which maps better to CYMK, than either ColorMatch RGB or sRGB.

The warmer (5000 vs 6500) and flatter (1.8 vs 2.2) ColorMatch RGB is still the industry standard, but the ability of PhotoShop and other applications to do the Lab > CYMK > Lab > Monitor profile translations needed to produce an accurate soft proof would seem to eliminate the rationale and pre-ICC profile need for calibrating the monitor white point to the D50 bulbs of the proofing booth and the gamma to the lower reflectance value of paper. Nowadays you use an application like Heidelberg's Print Table Editor ICC or PrintOpen ICC to tweek your CYMK ICC profile for your press so the soft proof you see on screen in PhotoShop matches the printed result viewed under D50 conditions. You will probably need to have three or four different CYMK profiles with slightly different "tweeking" for your on-screen soft proof, Rainbow proof, ink jet proof, and final imagesetting for press to match them all to the press output.

As noted in the Abobe help file quoted above it is not necessary to have all monitors in a workgroup calibrated to the same standard since any of the profiles can be assigned to a file to color manage it. Regardless of which RGB working space you use as your monitor calibration and working space in PhotoShop, the pixel values of the file you are working on are actually stored in PhotoShop as CIE_L*a*b coordinates.

To display the image on the monitor the CMM in PhotoShop maps the L*a*b values to Monitor RBG using the ICC profile created by the monitor calibration. When a pixel in the file has L*a*b values which fall outside of the range the monitor can display (as defined by its ICC calibration profile), the CMM will map it to the closest value in the monitor gamut using the rendering intent selected in the Edit>Color Settings menu.


Rendering Intents:

Perceptual: Matches darkest and lighest values and preserves the visual relationship between colors, at the expense of color accuracy. General photographic and Web work.

Saturation: Preserves saturation of colors at the expense of color accuracy. Useful for business graphics.

Relative Colormetric: Maps source white point to destination white point, adusting all other L*a*b values accordingly to the exact matching destination equivalent where possible, and the nearest color when source color is outside of the destination gamut. e.g., appropriate for mapping RGB color to a CYMK profile for a cream colored paper.

Absolute Colormetric: Maps all L*a*b values accordingly to the exact matching destination equivalent. Used mostly for hard proofing (i.e., simulating press using Rainbow) and for corporate logos where exact color match is critical. Not recommended for most color conversions.


When you open an RGB file which does not have an embedded profile (e.g., a digital camera file) PhotoShop will map the RGB data of each pixel to the selected working space's L*a*b equivalent, handling out of gamut colors per the rendering intent. Once it is translated to working space in L*a*b terms, it is then mapped to the display using the monitor profile created by ColorSync or Adobe Gamma, again mapping from "virtual" Lab to Montor RGB using the rendering intent.

When you activate the CYMK preview in PhotoShop for a "soft" proof, the CMM first maps the L*a*b values in the file to selected CYMK profile (which limits / changes the gamut) then maps that gamut back Lab, then to it the monitor using the montor's ICC profile:

RGB / Lab values > CMYK Profile > Adjusted Lab values > Monitor RGB profile

WARNING: Do not switch back and forth between RGB and CYMK modes to edit or preview: Whenever the mode is changed from the a three channel RGB space to four channel CYMK, the Lab coordinates of the pixels are permanently mapped, as shown below, to the smaller CYMK gamut using the CYMK profile selected with Edit > Color Settings menu

RGB / Lab values > CMYK Press Profile > Adjusted Lab values for CYMK

How the pixel color values are mapped from Lab to CYMK depends on the rendering intent set in Edit>ColorSettings The monitor profile is not involved in this conversion.

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