From clueless to competent with studio lighting
There is a carnival game of chance, a con game really, called
"Whack-a-Mole". It consists of a board with a bunch of holes
from which the Mole - a little critter that lives underground -
pops out at random. You win the game by whacking the mole with a
big hammer. The winning strategy for Whack-a-Mole is to focus on
the single hole you can reach the quickest and wait for the Mole.
Seems obvious once you figure it out, but few people figure it
out that WAM strategy, which is why the carnival wins most of the
time. It's human nature, and that also explains why beginners and
even some pros move the lights and poses all over the place but
never develop a systematic winning strategy to see the light and
analyze faces.
In portraiture a "win" is finding the comibination of facial angle and lighting on the face which
flatters the subject the most. There are many paths to
that goal, but the quickest is to understand the cause and effect variables of pose and lighting. I suggest and teach starting with the easiest stuff and mastering it before trying to "whack" every possible lighting combination.
The easiest lighting strategy for a beginner to master is an
oblique pose with short lighting on a dark background. This also one which flatters all facial
types except long narrow ones as better than any other dark background lighting strategy. That
doesn't mean it is always the best strategy, or the only one that
you should ever use, but learning how to execute it effectively is the quickest path from totally
clueless to a decently lit flattering portrait of the wife and
kids and a baseline you can compare with other lighting strategies
you explore later. That's why I teach it and get type cast as a
one-trick pony.
Short lighting on a dark background is the easiest technique to
master because both the lighting and the posing are so obvious
and intuitive.
Lighting: Forget learning lighting patterns by rote or what they
are called, just focus on putting the highlights on the parts of
the face you want the viewer to see and then hide everything else
in the shadows to varying degrees. Just put the highlights
around the eyes and mouth - the front of the face - and hide the
less flattering bits like ears and the back of the head in
shadows. The deeper the shadows the more the distractions are hidden and
the easier it is for the viewer to find what is really important
in the photo; the expression created by the more brightly lit the eyes and mouth. Like
the winning strategy in WAM, its pretty obvious once you think
about it.
The key light creates the shadows which give the face its
3D appearance. The darkness of the shadows (the lighting ratio)
is controlled by the relative brightness of the fill. The
inclination of most beginners is to place the fill on the side
opposite the key light. That seems logical but when placed to the
side of the head it generally will overfill the shadow side ear
making it an unwanted distraction or be shaded by the cheekbone
resulting in dark voids on the face in creases where neither the
key or fill reach. Putting the fill light near the camera axis
will ensure that all shadows visible to the camera will be filled
uniformly. There will be no dark voids and the fall off of the
keylight which creates the highlight to shadow tonal transistions
will be smooth and uniform. The only situation when camera axis
fill is not desirable is in a profile view, for the same reason
its not a good idea to place it on the side in a full-face or
oblique pose; it tends to overfills the side of the head. Camera
axis fill will create a second catchlight in the middle of the
pupil which gives the eyes a somewhat dazed look. It is easily
retouched with the paint brush or clone tool during editing. I
have separate more detailed tutorials on lighting ratios
and the role of fill.
Facial Angle: In general the thinner a face
looks the better it looks. The front of the face will always
look wide when viewed full-face because the sides of the head are
visible beyond the eye and the ears stick out into space to
varying degrees in a full-face view if not covered by hair. What
is in front of the eyes on the face is all the good stuff you
want to see. The parts of the head behind the eye sockets are
the things you want to hide as much as possible for the most
flattering view. Makes sense doesn't it?
As a face slowly turns sideways to the camera its
appearance changes. One side of the head and ear visible beyond
the eye disappears from view and the indentation of the eye
socket and the rounded shape of the far cheek comes into view
creating a compound curve from eye to chin which is far more
attractive than the oval full-face shape. The head is turned too
far if the far eyeball is profiled or starts to disappear and the
tip of nose may sticks out past the cheekline. What is "just
right" varies from face-to-face. It is a judgment call based on
a good balance between the profiling of the eye and cheek and the
appearance of the chin, but in general the subject's nose winds
up pointing 45 degrees to the right or left of the camera axis.
This view is called "Obilique" and is the most flattering for
most facial types because it reveals the shape of the face.
The head can be turned obliquely to the camera in two directons:
1) Nose turned away from the key light: Half of the face, the
far side which is nicely profiled by the oblique angle, and one
eye fall into the shadow created by the nose hiding parts of the
face you want the viewer to see. At the same time the side of
the head and ear now visible to the camera is brightly lit by the
key light, even more so than the highlighted half of the front of
the face. The parts best hidden from view are instead spot lit.
This is called broad lighting because the key light hits the
broad side of the head (half of the front and all of the side).
2) Nose turned towards the key light: The far side of the face
profiled against the background is now the brightest lit area on
the face creating maximum eye-catching contrast with the darker
background. If the key light is moved around the face to keeping
it about 45 degrees from the center of the nose (90 from the
camera axis) the highlight pattern created by the key light will
illuminate both eyes, both cheekbones beneath them defining their
shape, and the mouth (all very good things you want the viewer to
see). When the key light is positioned so it only hits the front
of the face (the part in front of the eyes) the broad side facing
the camera the side of the head behind the eye sockets and all
its distractions you want hidden will be fade into the shadows,
The key light height will control where the nose shadow falls.
Ideally it should fall down over the side of the nose and top of
the nostril, not sideways on to the shadow side cheek and eye,
The depth of the shadows is controlled by the fill light
positioned near the camera axis. This is called short lighting
because the short side of the face (i.e., the front of it) has
the light on it.
From these descriptions of cause and effect it should be obvious
which strategies are more flattering. That's why I say that the
technical aspects of lighting and posing aren't rocket science
and in fact are quite simple once you use a systematic approach,
your eyes, and some common sense about what attracts attention in
a photo.
But please DO NOT BELIEVE ME when I say a short lit oblique pose
is the most flattering, for most people, most of the time and
thus the quickest path from clueless to competent. Prove it to
yourself. Its as simple as 1-2-3 and will take about 30 minutes:
1) Pose someone full face with key light at 45 degrees
from nose and camera axis so the key light hit only the front of
the face and fill near the camera. Use a subject with short hair
on a dark background. The bigger the ears are the better for
this test. For this exercise set the lights at the same stregth
if you have a flash meter and same power setting and distance if
you don't have a meter.
If you are using window light see this tutorial for lighting diagrams.
2) Without changing the light positions turn the person away from
the key light until the far side of the face and ear disappears
from view. That's broad lighting.
3) Turn the person back past full face to the oblique view in
the other direction, facing directly at the key light (which
should still be 45 degrees off the camera axis). Now move the
key light backwards so it is about 90 degrees to the camera and
45 degrees behind the centerline of the subjects nose. Adjust
the key light so the side of the head facing the camera
(everything past the eye socket) is in shadow and the shadow from
the tip of the nose falls down over the top or over the shadow
side nostril. That's short lighting.
Don't rely on the diagrams. Shoot the photos. Compare the appearance of the person in all three views. Which
is the most flattering to your eye? That's what counts, so you be the judge.
Extra Credit Assignment:
After you master the oblique, short lit pose try a
profile. Its the exact same key light pattern on the face as
full-face and oblique so you still keep the key light about 45
degrees to the side of the nose. The face and key light rotate
another 45 degrees relative to the camera axis. The fill moves
from near the camera, where it would overfill the side of the
head, to in front of the face where the fill will fall off gently
front-to-back relative to the front ofthe face making the side of
the head dark and increasing the attraction of the highlights on
the cheek and ridge of the nose. You want the side of the head
very dark with almost no fill because the highlight area
attracting the viewer to the front of the face is very small.
I know what looks good for my face and its not what I see in the mirror.
I learned lighting by window light and had used it for portraits
and a pair of strobes for candid photos for many years, never
having the space for a studio or the real need for studio lights.
Softboxes create soft but directional light which models the face
similarly to a window so its was just a matter of learning how to
use a slightly better set of tools which afforded precise control
and operated on my schedule instead of the sun's. This self
portrait was the result of my first session with my new lights.
It's been retouched to remove the catchlight from the fill light
and about 10 years worth of wrinkles. It's not a textbook
perfect oblique pose because the ear shows past the far eye, but
then I don't have a textbook perfect symmetrical face either as
you will see below.
The fact this photo isn't a textbook perfect oblique
pose illustrates what I came to realize about rules and terms
for precise facial angles like 2/3 or 3/4 you see in most books
on lighting. Forget about fractions and use your eyes! There
are no rules that apply in all situations. In general an oblique
short lit pose like this one will be more flattering for most
people because the balanced lighting pattern illuminating the
entire front of the face makes even an asymmetrical face look
symmetrical when the good (usually the least wide) side faces
the camera. There is no rule, magic forumla or fraction which
dictates how to set up an oblique view. I start by framing the
photo so the far eye and cheekbone profiled then look at the
appearance of the area of the chin beyond the mouth. If as in my
case if the person has a thin weak chin its necessary to strike
a visual balance between the appearance of the eye area and the
chin line. In my case it required some of the side of the head
visible beyond the far eye and the ear on the right to show.
That ear sticks out sideways, so much so that in this photo it
actually ends up appearing more balanced and symmetrical
relative to the one photo left than in a full face view.
I didn't learn this from Monte or in a book, I
experimented to find my "best" side. The experiment wasn't
flattering but I posted it on DPReview to share my insights and
try to educate others about evaluating faces. I started with
the worst possible view of myself, a full-face flat snapshot.
See what I mentioned about the ear on the right side (my left)?
Next I took it into Photoshop, split it down the middle and mirrored it to get symmetrical right and left side renditions; what I'd look like if my face was symmetrical depending on which way the creator tossed the dice:

It doesn't take a rocket scientist to figure
out which is my best side does it? I'd been looking at that face
in the mirror for 50 years and knew it looked asymmetrical but
didn't really think about how to fix it in a photo until doing
this little experiment. Like you, after seeing the two photos I
had a clue what to do and look for when analyzing other faces.
Now look at that portrait above again. Anybody can take
a great looking photo of a great looking face, but look what I
had to work with! It wasn't an accident or lots of trial and
error that resulted in the fact I am facing to the right, or that
I was three feet below the camera and 10ft, away using a 200mm
lens to get the most flattering angle and perspective.
Which did you learn more about facial analysis from? Was
it my nice studio shot or those horrible photos with the written
explaination? Now do you understand why I don't do pictoral
tutorials? I don't want you to copy photos I want you to grasp
concepts so you can figure out how to handle any situation that
comes your way in a portrait or any other type of photo. The
leading the eye stuff works in all styles and for all subjects.
If you are a beginner who has never done portraits you now have a
baseline to grow from creatively as you try different backgrounds
and lighting styles and something you know works to fall back on
when you start to get confused. And you will get confused; there
many variables to deal with and they change with each face,
background and clothing situation.
As you experiment you'll discover that the short lit oblique
strategy for dark backgrounds doesn't work as effectively on
white ones. That may confuse you at first, but remember the
thing that attracts the eye of the viewer isn't the light but
rather the contrast between the front of the face and everything
else in the photo it creates. On a white background the brightly
lit front a short lit face will tend to disappear into the
background and the darker side of the head will attract more
attention. But if you use a lighting strategy which makes the
side of the head brighter than the front, the front will contrast
more than the side with the white. You will have already
practiced one strategy for that in step #2 of the test; broad
lighting.
I can help you with the competency part of the learning curve and
if you do this exercise and understand it you'll be 80% of the
way up it. You are on your own for the really steep creative
part.
Regards,
Chuck Gardner
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